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There are far worse titles currently available in the marketplace which involve more than shooting down mutants in humorous circumstances. We will do everything we can to prove that House of the Dead: Overkill is worthy of an MA15+ rating in Australia.
With Sega suddenly finding itself in cutthroat competition with the rest of the industry [by going third-party], it didn’t take long for the development imperative to shift from “create distinctive, unique experiences that make our hardware stand out” to “sell games.”