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Discussion Point: the transition from Final Fantasy XII to XIII

  1. ???

    I was never complaining about grinding or object hunting. I fucking love grinding (I own both Drakengards!).

    Dean said:
    It looks like straight up Xenogears style gameplay, which I hated. You'll have a meter and be able to choose some moves that are combo-ed together into one attack turn. I hate fighting this way, it becomes tiresome once you're grinding a lot and encountering low level enemies.

    I was complaining about battle systems that needlessly draw out fights using chained attack combos (a la Xenogears). That's what's tiring: having to go through half a dozen button presses when just "attack" would do. I've got no problem with spending time leveling up and finding shit, that's what playing a FF is all about.

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