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Madworld, the game that simulates murder. Period.

  1. See, now I'm all for making a statement, and art in video games, and all that stuff, but frankly, I can't stand the thought of SCMRPG (Super Columbine Massacre Role-Playing Game). I find the guy's justification of it's creation similar to Paul Verhoevan (Verhoeven?) saying that his movies 'parodied violence'. Swift is one of my favorite authors, and he always managed to get a message across without doing anything tasteless, anything that could get him in trouble if he didn't try to protect it by calling it art, or anything purely sensational. Sensationalism is what's really bringing games down in the public eye right now, and its what allows creeps like Thompson to fester and grow until they actually start trying to do something.

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