It's not going to be an adventure game that apologises for being an adventure game. It's not going to be trying to be something else and have a bunch of action elements or something like that. But it's not a museum piece or just a nostalgia piece. It's going to be fresh and feel modern and feel like what the next game would have been if I'd made one straight after Grim Fandango.
Broken Age (previously known as Double Fine Adventure) is a point-and-click adventure video game, Tim Schafer's first return to the genre since 1998's Grim Fandango. The game is produced and distributed by Schafer's Double Fine Productions. The game was broken into two acts, the first released on January 28, 2014 (and two weeks earlier for Kickstarter backers).
Broken Age began under the working title Double Fine Adventure (internal codename "Reds") as a Kickstarter crowd funded project promoted by Double Fine and 2 Player Productions in February 2012. Originally set at a goal of $400,000 to cover the costs of development and documentary filming, it became the largest crowd-funded video game project at the time, raising over $3.45 million from more than 87,000 backers within the month. It remains one of the highest-backed crowd funded projects of any type, and its success helped to establish Kickstarter and other crowd funding mechanisms as a viable alternative to traditional venture capital and publisher funding for niche video game titles. The game's development is being chronicled by an episodic series of documentaries produced by 2 Player Productions.