For a world that has experienced senseless tragedy, magic can beget only plaintive sorrow. But the advent of high technology, which has ushered in a golden era of prosperity, has also conferred upon those with iniquitous intent the means to harness and manipulate that long-forgotten power. A grave mistake is about to be repeated.
Final Fantasy VI is a landmark RPG; the story, characters, and music go beyond the breadth and scope of virtually any Final Fantasy title before it. It was ported by Tose with minor differences to Sony's PlayStation in 1999 and Nintendo's Game Boy Advance in 2006, and it was released for the Wii Virtual Console in Japan in March 15, 2011, followed by the PAL region on March 18, 2011 and North America on June 30, 2011. The game was known as Final Fantasy III when it was first released in North America, as the original Final Fantasy III had not been released outside of Japan at the time. However, later localizations used the original title. Final Fantasy VI was originally directed by series creator Hironobu Sakaguchi, but he eventually stepped down as director due to becoming too busy with other commitments at the time. The director role was passed on to Yoshinori Kitase and Hiroyuki Ito. Yoshitaka Amano, a long-time contributor to the Final Fantasy series, returned as the image and character designer, while regular composer Nobuo Uematsu wrote the game's score, which has been released on several soundtrack albums.
In the Japanese version, Terra was named "Tina", a name that sounds exotic to the Japanese ear and one that probably would have remained unchanged were most normal translators involved. However, Ted Woolsey is far from normal. His many strange and inexplicable changes ("Son of a submariner!", et al.) in the game's English translation are a testament to the phenomena known as Woolseyisms.