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Lightning has vanished from the world and ends up in Valhalla - however her friends assume she has died. Over a year later, her sister Serah Farron meets a young man who claims to have seen Lightning, and she agrees to journey with him to find her.
Taking place over a year after Final Fantasy XIII, Final Fantasy XIII-2 is a direct sequel with a number of new features. The largest inclusion is the "Historia Crux System" which allows the player to jump through time gates with drastic changes being reflected in the game depending on the action taken. These actions will lead to different endings. The game will also have multiple dialogue options - however these will not have an impact on the story.
In December, 2011, Final Fantasy XIII-2 became the 18th title to receive a perfect review by Famitsu1.
Tri-Ace helped out on the game with aspects of game design, art and programming2.
Hurling money at a development team that has been labouring without firm creative leadership for close to a decade now has led to a game that is, in many ways, as disjointed as its world, as rambling as its lead character. In those fragments excellence, confusion, beauty, strangeness, wonder and loss may all be found.
a large part of Square Enix's marketing plan for Final Fantasy XIII-2 has revolved around the message "This is not Final Fantasy XIII!" During preview events and demos, the developer has been careful to show off all of the new elements that the first game did not have: towns, NPCs, sidequests, and so forth.