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You've gained access to the Flower page in the Videogam.incyclopædia, a database dedicated to Games, Game Designers, Consoles, Companies, Characters, Concepts, and more. Learn more

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A Poetic Adventure by Thatgamecompany for PlayStation Network

Flower box art

You start as a single petal from a flower, blowing in the wind. As this petal soars through the air, it can come into contact with other flowers, gathering more petals, to create something akin to a comet of petals. As petals are gathered from key flowers, life and color is restored to the world. Its through this process Flower explore the concepts of life, death, and rebirth.

  • Won the 2010 "Casual Game of the Year" from the Academy of Interactive Arts and Sciences.1
  • Selected for showing to be apart of an exhibit at the Smithsonian American History Museum titled "The Art of Video Games".2
Categories & Concepts
  1. Academy of Interactive Arts and Sciences

  2. Smithsonian Institute

News & Blogs

Film critic Roger Ebert still believes "video games can never be art"

BlogPopular film critic Roger Ebert (who writes for the Chicago Sun-Times) is standing by his previous argument that "video games can never be art".

He refers to a talk by Kellee Santiago (video game designer, producer and President & Co-Founder of thatgamecompany1) who made various points against Ebert's claim. His core argument is:

No one in or out of the field has ever been able to cite a game worthy of comparison with the great poets, filmmakers, novelists and poets.

Read on

1 Image tagged Flower

Created 10 years, 7 months ago by Nels | Edited 8 years, 7 months ago | 1332 views
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