This is a lithe, sharp, focused game that rewards skill, punishes stupidity and prizes high scores in a way that none of the publisher output has dared to for the past five years... Kid Icarus is a contender's game - and, just maybe, a sign that the publisher has flown a little too close to the mainstream sun in recent times, and is ready to tumble back into more complex waters.
Kid Icarus: Uprising (新・光神話 パルテナの鏡, lit. "New Light Mythology: Palutena's Mirror") is a Nintendo 3DS game developed by Project Sora and published by Nintendo. It is the third game in the Kid Icarus series and the first since 1991's Kid Icarus: Of Myths and Monsters. In the game's debut trailer at E3 2010, Pit appears with a cheery, "Sorry to keep you waiting," in reference to the twenty-year wait since the last title in the series.
Founded by Nintendo president Satoru Iwata and former HAL Laboratory game designer Masahiro Sakurai, Project Sora was formed in 2009 after the completion of Super Smash Bros. Brawl with its only goal being the development and publication of Uprising. Upon its formation, Nintendo was a 72% stakeholder while Sakurai's own Sora development house and other 3rd parties form the remaining shares. The development project was disbanded on June 30, 2012 shortly after the release of the game.