First published in 1987, Mega Man was the first appearance (of many) by the iconic blue bomber. The game establishes many of the gameplay conventions that would go on to define the Mega Man series, including non-linear levels wherein a "Robot Master" lies in wait at the end of each.
Mega Man was developed by a small team of people, which included significant involvement from artist Keiji Inafune. The game was produced specifically for the home console market, a first for Capcom, who had previously focused on arcade titles.1
An enhanced remake for the PlayStation Portable was released in 2006 with the title Mega Man Powered Up (Rockman Rockman [ロックマンロックマン] in Japan).