Majora's Mask Wii U Remake Trailer
So fake it hurts
An Action-Adventure game for Nintendo 64 by Nintendo EAD in the Zelda series
During his search for a beloved and invaluable friend, Link is mugged by a rogue Skull Kid wearing a mysterious mask. While pursuing the mischievous criminal, he accidentally crosses a dimensional border into Termina - a strange realm parallel to his own land of Hyrule. Despite finding the Skull Kid and claiming what was formerly his, the mask's mysterious powers place our hero at the thief's mercy and transform him into a helpless Deku Scrub. The villain disappears into Termina, and an undaunted Link gives further chase.
While exploring Termina for a means restore himself, Link quickly learns of the chaos that abounds in Clock Town. Its inhabitants fear they are on a collision course with a sinister Moon, which unrelentingly glares down at them with its menacing and mocking grin. Rumors say that they only have three days left before their fate is sealed; ironically, during the annual Carnival of Time celebration. And so The Hero of Time's own quest to restore himself quickly gives way to another task: to place a different fate on this doomed land.
So fake it hurts
Video game posters by Marinko Milosevski
The fourth available demo for an upcoming opera based on the tragic plot of Majora's Mask. This is the work of the freelance composer Miguel Bulteau and several supportive collaborators. Hyped for more? Check out the official website.
Description of the project, lifted from the blog:
Imagine there are only three days left to live, as the moon is on a course of collision with the world.
Imagine there is a young man who, among all the people who either ignore the incoming doom, refuse to believe it or are sadly resigned to it, has promised to marry the love of his life.
Imagine his unique symbol of their union, like our wedding rings, is gone, stolen.
Imagine he is determined to get it back and get married, regardless of the world’s fate.
These are elements from the game The Legend of Zelda: Majora's Mask, by Nintendo, released in 2000.
I find the dark ambient of this game and the moving plot of these two characters as beacons of hope and trust amidst all the fray to be very engaging, and very fitting of an opera.
Developing on the beautiful themes composed by Koji Kondo and Toru Minegishi, I have started writing it last year...
Nintendo released a book to celebrate the 25th anniversary of the Zelda series titled 'Hyrule Historia'. The book contains artwork, designs, and information. It also contains the hotly debated timeline of the series - except this time it's 100% official. In the early 2000s Nintendo of America released this timeline - complete with a warning that this was only their interpretation and the actual timeline remains open to debate. Translator Dan Owsen wanted to upload a draft but Nintendo Japan requested them to cancel the plan - as despite having an official plan in Japan they want to keep the speculation and theories running for the fandom.
The book is currently available in Japanese only however a fan translation has begun. The above image is a translated version of the official timeline provided in the book.
Nintendo 2011, Hyrule Historia, Shogakukan, Japan.
...it wouldn't be an utter impossibility... Thinking on it now, having a handheld Majora's Mask where you could kind of just set things down on your own time - close it, set it aside and come back to it later - might be a game play element some fans will actually take to and might really appreciate.
-- Zelda series director Eiji Aonuma in a Nintendo Power interview.
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