Vagrant Story as a tabletop session
Once a city of lavish splendour, Leá Monde has since been laid waste by a devastating earthquake, leaving the port city a forgotten wasteland. As a member of the Valendia Knights of the Peace, Ashley Riot finds himself in pursuit of Sydney Losstarot, leader of Müllenkamp, the religious cult that has kidnapped the duke's son and taken refuge within the Grand Cathedral of Leá Monde.
One of the most critically acclaimed games of all time, Vagrant Story excels in storytelling, customization, artwork, localization and music. With a rare perfect score from Famitsu magazine and acclaim virtually across the board, it is well loved among hardcore fans appreciative of a worthy challenge.
Final Fantasy XII contains several references to Vagrant Story. Terms such as Riskbreaker, Leámonde, and Kildea (albeit with different spellings in the localizations), are commonly used in both games. Yasumi Matsuno, the creator of Final Fantasy XII, was interviewed by Joypad, a French gaming magazine, in 2004. In the interview, he discussed Final Fantasy XII and Ivalice, the game world he conceived when he joined Square in 1995. He describes Ivalice as a complex world with a very long history and the stories of Vagrant Story, Final Fantasy Tactics, and Final Fantasy XII are said to unfold quite close on the Ivalice map.