Dave Grossman's official website.
Ron Gilbert's blog
Norihiko Hibino's music production company.
A handbook "not designed to help you beat the game; it's designed to help you enjoy it." View the free online version or buy a nice glossy copy for $20.
Ubisoft has released the first of it's new promotional mini-series, Assassin's Creed: Lineage on YouTube today, using 'motion-capturing' technology, headed by Ubisoft's Digital Arts and Hybride Technologies branches, responsible for the visual effects of 300 and Sin City.
The short films feature characters seen in the game, such as the father of Giovanni "Ezio" Auditore da Firenze (played by Romano Orzari), Assassin's Creed II's protagonist, a rich banker-turned assassin, who is dispatched to investigate the Duke of Milan's mysterious murder - eventually having to expose the murderers before he is killed himself. Set in Firenze, 1478, at the dawn of the Renaissance, the films are set to whet the appetite of fans all over the world, as well as expose those interested in the game series, but have never played, to the plot, along with the game's own trailer, before it's release on November the 17th in the US and the 20th in the UK.
The first episode of the series is available on YouTube for 24 hours in 8 countries, so check it out now while you still can.
You know, this is probably impossible, we're probably going [to] fail. I'm in.
An interview conducted by 1up with the music composer for the Uncharted series.
The new Google Chrome artist's themes gallery includes a category for Japanese themes, which includes several anime and Japanese pop culture themes. Apparently Bayonetta and Super Monkey Ball count as pop culture over there, because there are two sweet themes available! Scroll right on the page to see the Super Monkey Ball theme.
That's not what the sales tell me! If people want a sequel, they should buy more!
Hit up the options screen in Uncharted 2: Among Thieves and you can set up your twitter account. Supposedly the game will tweet your progress. Judging by how far I got in the first few hours of play, does that mean my twitter account would now be full of Uncharted spam? How should we feel about "features" (read: gimmicks) like this in games? What about when I play this in 10 years and twitter is long gone?
I probably won't play it. I won't like it, because it's not going to be the game I would have made. It will just cause me stress if I play it. I think it could be fun for gamers to play it, but not for someone who has developed Resident Evil games. If I see anything in Resident Evil 5 that isn't done well, I will be angry!