Do Japanese developers have trouble understanding North American audiences?
In a recent interview, Mega Man creator and former Capcom employee, Keiji Inafune stated that Japanese developers don't understand the North American gamer, in terms of what they want in a game. Do you agree or disagree? I have listed a link to the article as well as a response from YouTube webshow host Gaijin Goomah. I realize that some of our members do not live in North America, but I would still like to hear your thoughts on this matter.