Fierce felines also known as Frizzcats because they fire off frequent blasts of Frizz - sometimes to unexpected effect.
Before being mages, they were extremely aristocratic cats, and can't be seen in public without cleanly washed faces.
Exp | 40 | Gold carried | 28 | HP | 29 | MP | 5 | Atk | 25 | Def | 20 | Agi | 32 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 50 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 75 | Mesmerize | 100 |
Badgers with large leaves and the gift of the groove. Their moves are admired by many in the monster world.
They'd rather be dancing than doing battle, so they beat their bellies like bongos to try and get travellers tapping their toes too.
Exp | 60 | Gold carried | 30 | HP | 39 | MP | 4 | Atk | 38 | Def | 28 | Agi | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These rampant rams will do nothing but nut you, but you'd do well to defend yourself when their tension is high.
They faithfully follow their father's advice to get their heads down and charge headlong into all that life hurls at them.
Exp | 70 | Gold carried | 30 | HP | 57 | MP | 4 | Atk | 46 | Def | 28 | Agi | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 0 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 100 |
Badges who have begun the long journey on the way of the Badja, but have only learnt one spell so far: Woosh.
They undergo harsh, hundred-year apprenticeships with cobra cardinals, starting with wood-cutting and making their way up.
Exp | 105 | Gold carried | 60 | HP | 56 | MP | 12 | Atk | 53 | Def | 48 | Agi | 54 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 75 |
Poison | 100 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 75 |
Giant apes and lords of the jungle who store up their anger, then attack with full, explosive force.
The one with the loudest War Cry wins the leadership, so every spring the forest comes alive with their cacophonous cries.
Exp | 171 | Gold carried | 69 | HP | 90 | MP | 6 | Atk | 80 | Def | 64 | Agi | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 75 | Drain MP | 100 | Confusion | 75 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 75 |
It's best to bash these baddies quickly, as their tension is turned up a notch every time they take damage.
They've come out of retirement to show the poser pups of today that the coolest course is to shut up and get the job done.
Exp | 225 | Gold carried | 98 | HP | 87 | MP | 255 | Atk | 83 | Def | 89 | Agi | 77 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 125 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 100 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 75 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 50 |
First-rate feline mages who can addle with Dazzle, and whose long tails aren't just for show.
When meowgicians eat up all their fish like good kitties, Omeowga 3 oils make them brainier, and they become clawcerers.
Exp | 212 | Gold carried | 104 | HP | 75 | MP | 17 | Atk | 75 | Def | 75 | Agi | 81 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 125 | Dark | 100 | Light | 125 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 75 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 50 | Mesmerize | 50 |
Barbaric blue sheep that sap foes' speed with Deceleratle, then smash into them as soon as they see them sagging.
Chimaeras and clockwork cuckoos congregate in their cosy coats to weather out wintry nights.
Exp | 224 | Gold carried | 114 | HP | 100 | MP | 12 | Atk | 80 | Def | 80 | Agi | 60 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 75 | Wind | 100 | Blast | 100 | Earth | 125 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 100 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 100 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 75 | Mesmerize | 50 |
Intimidating enemies who damage defense with Sap, then take foes to task with their tridents. Whistle to really rile them.
Created when top-flight tiger knights merged with their mounts to make themselves faster on the field of battle.
Exp | 350 | Gold carried | 136 | HP | 100 | MP | 12 | Atk | 98 | Def | 100 | Agi | 85 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 75 | Sleep | 75 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 100 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 50 |
They're not just razor-taloned terrors, their tension also increases every time they're attacked. Handle with care.
They bring out their eye colour by accessorising matching grey boots and mini-dresses with striking blue belts.
Exp | 325 | Gold carried | 126 | HP | 102 | MP | 32 | Atk | 94 | Def | 105 | Agi | 87 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 75 | Wind | 100 | Blast | 125 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 50 |
Swirling whirlwings of unstoppable power. If they call for a friend, prepare for the end!
Dwelling in the dank depths of the forest makes a mossy mess of their fur, but fresh, fragrant flowers also flourish there.
Exp | 420 | Gold carried | 96 | HP | 147 | MP | 8 | Atk | 106 | Def | 74 | Agi | 62 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 100 | Sleep | 100 | Death | 75 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 75 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 50 |
Slow they may be, but their heavy weapons, in particular their ribbit launchers, are the terror of travellers everywhere.
Toad tanks dressed in drab for desert warfare. They work like well-oiled machines thanks to magnificent maintenance.
Exp | 522 | Gold carried | 146 | HP | 142 | MP | 10 | Atk | 102 | Def | 116 | Agi | 64 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 75 | Ice | 100 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 75 | Death | 75 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 50 |
Poison | 50 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 35 |