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Dragon Quest IX guide / Bestiary

Monster data explanation
Statistics and Attributes Key
 EXP - The experience points your party will gain when killing this monster.
Gold - The gold your party will gain when killing this monster.
 ATK - The attack power of the monster.
 DEF - The defense power of the monster.
 AGI - The agility of the monster that also affects its speed.

 Fire - Fire attribute (Frizz, Frizzle, etc)
  Ice - Ice attribute (Crack, Crackle, etc)
 Wind - Wind attribute (Woosh, Swoosh, etc)
Blast - Explosion and thunder attribute (Bang, Boom, etc)
Earth - Earth attribute (Funereal fource, etc)
 Dark - Dark attribute (Zam, Zammle, etc)
Light - Light attribute (Starburst throw, Life fource, etc)

Dazle - Hallucinate/Illusion effect
Sleep - Sleep effect
Death - Instant death effect
DrnMP - Drain MP effect
Confu - Confusion effect
Fizle - Block spellcasting effect
 Stop - Stop action effect
Poisn - Poison effect
Prlyz - Paralyze effect
DecAK - Decrease attack effect
DecDF - Decrease defense effect
DecSP - Decrease speed effect
DecMR - Decrease magic resistance effect
Msmrz - Susceptibility to become mesmerized by character's style

Each monster has a value given for each of the above attributes. A higher number in a given attribute represents a weakness towards that attribute. A lower number represents strength and resistance towards that attribute. Neutral is defined by the value of 100. Values above 100 indicate weakness while values below 100 indicate strength. A value of zero (0) indicates immunity to that attribute.

For example, if a monster has Fire at 75 and Ice at 150, it would only take 75% damage from fire based attacks, but 150% damage from ice based attacks.

The numbers for the Status Attributes indicate how likely that particular status is to affect the monster when cast upon it. So you are not very likely to put a monster to sleep that has the Sleep status attribute at 25.

Finally, the percentages next to the item drops represent the percentage chance you have of acquiring that item at the end of a battle.

Sacksquatch
#004 | Material

Smack them with spells before they jump at the chance to blind you by blowing sand in your eyes.

Sacks that were stacked at a factory, then left all alone. They split a bit, then split for real to live life as free and easy fiends.

Haunts
Angel Falls
Items Dropped
Antidotal herb (3.13%)
Boxer shorts (1.56%)
Exp5 Gold carried8 HP15 MP0 Atk13 Def8 Agi8
Fire125 Ice125 Wind125 Blast125 Earth100 Dark125 Light125
Dazle100 Sleep100 Death100 Drain MP0 Confusion100 Fizle0 Stop100
Poison100 Paralyze100 Dec Atk100 Dec Def100 Dec Speed100 Dec MR100 Mesmerize100
Bag o' laughs
#008 | Material

Try and get these nuisances bagged and tagged before they can empty your P with a Weird Dance.

They're crammed with more jokes than a cartload of Christmas crackers, but have yet to raise even a wry smile.

Haunts
The Hexagon
Items Dropped
Cowpat (12.5%)
Strong medicine (1.56%)
Exp11 Gold carried26 HP16 MP4 Atk19 Def14 Agi24
Fire125 Ice125 Wind125 Blast125 Earth125 Dark125 Light125
Dazle75 Sleep50 Death100 Drain MP200 Confusion100 Fizle0 Stop100
Poison0 Paralyze50 Dec Atk100 Dec Def100 Dec Speed75 Dec MR75 Mesmerize100
Ragged reaper
#020 | Material

Their scythes, robbed from real reapers, ward off Whack, and they can upset enemies with Weird Dance and Snooze.

They take out travellers and fellow fiends to use as fertiliser for fields that have fallen fallow.

Haunts
Zere
Doomingale Forest
Items Dropped
Evencloth (6.25%)
Linen gloves (3.13%)
Exp56 Gold carried28 HP34 MP4 Atk38 Def24 Agi36
Fire125 Ice100 Wind100 Blast100 Earth100 Dark100 Light200
Dazle75 Sleep0 Death0 Drain MP200 Confusion75 Fizle100 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed100 Dec MR75 Mesmerize100
Earthenwarrior
#045 | Material

Fiery-breathed pieces of highly protected pottery which fortify themselves even further with Kabuff.

Pottery paladins put in the graves of the great and good to guard them in the beyond, but which grow bored and go AWOL.

Haunts
Quarantomb
Items Dropped
Scale shield (3.13%)
Soldier's sword (1.56%)
Exp110 Gold carried66 HP55 MP6 Atk58 Def65 Agi48
Fire100 Ice100 Wind200 Blast100 Earth75 Dark125 Light125
Dazle100 Sleep100 Death100 Drain MP0 Confusion100 Fizle100 Stop50
Poison0 Paralyze0 Dec Atk100 Dec Def100 Dec Speed100 Dec MR100 Mesmerize25
Restless armour
#057 | Material

Chivalrous champions who like to fight fair and square. Beware the tension-trashing Morale Masher.

Suits of armour that have soaked up sorrowful swordsmen's souls. Healslime helpers make them hard to hurt.

Haunts
Tower of Trades
Dourbridge
Items Dropped
Iron broadsword (1.56%)
Iron armour (0.78%)
Exp324 Gold carried120 HP100 MP12 Atk95 Def97 Agi63
Fire100 Ice100 Wind125 Blast100 Earth100 Dark100 Light100
Dazle75 Sleep50 Death50 Drain MP100 Confusion50 Fizle0 Stop50
Poison0 Paralyze75 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Mad moai
#071 | Material

Stern statues that flatten foes with their breathtakign bulk and blind them with blasts of light.

The first mega moai was made when a mad old mystic sculpted a statue of himself that soaked up some sorcery and sprang to life.

Haunts
Lonely Plains
Heights of Loneliness
Items Dropped
Royal soil (6.25%)
Flintstone (0.78%)
Exp350 Gold carried120 HP125 MP0 Atk100 Def125 Agi9
Fire100 Ice100 Wind200 Blast100 Earth75 Dark100 Light100
Dazle50 Sleep75 Death0 Drain MP0 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Grinade
#073 | Material

These suspiciously sprightly stones merrily maul opponents, beaming all the while, and bring their boulder buddies into battle.

Although rough and ready in their younger years, the hard edges wear off with time, and most make well-rounded adults.

Haunts
Heights of Loneliness
Items Dropped
Rockbomb shard (6.25%)
Flintstone (1.56%)
Exp288 Gold carried86 HP75 MP0 Atk77 Def103 Agi67
Fire100 Ice100 Wind125 Blast100 Earth100 Dark100 Light100
Dazle50 Sleep50 Death50 Drain MP0 Confusion50 Fizle0 Stop25
Poison0 Paralyze50 Dec Atk75 Dec Def75 Dec Speed100 Dec MR100 Mesmerize25
Stone golem
#078 | Material

They protect their pals with their bulky bodies, and brush off bog-standard blows with ease. Hit them hard or not at all.

The rock blocks of a ruined temple absorbed an evil aura and assembled to form the first stone golem.

Haunts
Heights of Loneliness
Bloomingdale
Items Dropped
Flintstone (6.25%)
Resurrock (0.78%)
Exp400 Gold carried126 HP156 MP0 Atk104 Def130 Agi55
Fire100 Ice100 Wind200 Blast100 Earth75 Dark100 Light100
Dazle50 Sleep50 Death50 Drain MP0 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Gold golem
#096 | Material

Heavyweights who save up their strength, then hit hard. Beat them, though, and you just might break the bank.

Some say that the storied city of gold said to stand somewhere in the Djust Desert is only a gold golem seen through a heat haze.

Haunts
Djust Desert
Items Dropped
Gold ring (3.13%)
Gleeban gold piece (0.39%)
Exp414 Gold carried505 HP250 MP0 Atk136 Def130 Agi77
Fire100 Ice75 Wind125 Blast100 Earth100 Dark125 Light100
Dazle50 Sleep50 Death50 Drain MP0 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Rockbomb
#116 | Material

Don't dismiss these beaming boulders due to their funny faces - they can take out entire teams with Kamikazee.

Grabbers of the Greatest Grin gong at the Monscars, their moods are measured by minute shifts in the slope of their smile.

Haunts
Iluugazar Plains
Mt Ulbaruun
Items Dropped
Rockbomb shard (12.5%)
Hephaestus' flame (0.78%)
Exp700 Gold carried95 HP100 MP5 Atk100 Def156 Agi76
Fire100 Ice100 Wind125 Blast100 Earth75 Dark100 Light125
Dazle75 Sleep50 Death50 Drain MP100 Confusion50 Fizle50 Stop25
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Cheeky tiki
#121 | Material

With their dazzling defensive dexterity, these selfless souls often step in to protect their pals. Wallop 'em one by one.

Controversy rages in the world of zoology as to whether they're giant masks or winged mammals with widespread arms.

Haunts
Gerzuun
Items Dropped
Fresh water (6.25%)
Magic shield (0.78%)
Exp660 Gold carried100 HP117 MP9 Atk107 Def127 Agi100
Fire200 Ice100 Wind100 Blast100 Earth100 Dark100 Light100
Dazle100 Sleep50 Death100 Drain MP100 Confusion50 Fizle0 Stop75
Poison0 Paralyze25 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize35
Infernal armour
#123 | Material

They can conduct lightning to engulf all enemies, and sometimes summon healslimes to lend a helping hand.

The souls of soldiers who died awful deaths, and were brought back in suits of armor forged in the fires of hell.

Haunts
Gerzuun
Items Dropped
Cautery sword (1.56%)
Silver mail (0.78%)
Exp850 Gold carried150 HP125 MP8 Atk135 Def130 Agi102
Fire75 Ice125 Wind100 Blast100 Earth100 Dark75 Light125
Dazle75 Sleep50 Death50 Drain MP100 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk50 Dec Def75 Dec Speed75 Dec MR75 Mesmerize25
Brrearthenwarrior
#127 | Material

Nippy knights on a quest to rid the world of evil with Chilly Breath and Kacrackle Slash.

They say that the first frost is the worst frost, but the best frost is the one the brrearthenwarrior brings.

Haunts
Snowberia
Snowberian Coast
Items Dropped
Ice crystal (3.13%)
Ice shield (0.39%)
Exp800 Gold carried149 HP125 MP0 Atk125 Def135 Agi105
Fire150 Ice50 Wind100 Blast100 Earth75 Dark100 Light100
Dazle50 Sleep50 Death50 Drain MP0 Confusion25 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize25
Teaky mask
#133 | Material

Real nuisances who cover companions who are under attack, and even explode when the going gets tough.

Sir Sternivus bought back some of these as souvenirs from a scholarly excursion. They set him back six gold coins apiece.

Haunts
The Old School
Items Dropped
Hardwood headwear (6.25%)
Ice shield (0.39%)
Exp860 Gold carried117 HP98 MP26 Atk111 Def131 Agi114
Fire150 Ice75 Wind150 Blast100 Earth75 Dark100 Light100
Dazle50 Sleep50 Death50 Drain MP100 Confusion50 Fizle0 Stop75
Poison50 Paralyze25 Dec Atk75 Dec Def75 Dec Speed100 Dec MR100 Mesmerize25
Raving reaper
#134 | Material

Scary scythe swingers who like to aim for the vitals, and are sometimes so drunk on the darkness that they go haywire.

Some have no sympathy for the seamstresses who stitch them together only to get scythed. After all, you reap what you sew!

Haunts
The Old School
Items Dropped
Thief's turban (1.56%)
Assassin's dagger (0.78%)
Exp1050 Gold carried138 HP134 MP22 Atk135 Def134 Agi119
Fire125 Ice100 Wind100 Blast100 Earth50 Dark50 Light150
Dazle50 Sleep0 Death0 Drain MP100 Confusion25 Fizle75 Stop25
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR50 Mesmerize15
Harmour
#147 | Material

Suits of armour animated by evil forces. Not just masters of Multithrust, but deft users of Double Up as well.

Upset with the stone guardians for saying that if you speak to them from the left-hand side, they'll reply in a girlie voice.

Haunts
Western Wormwood
The Bowhole
Items Dropped
Silver mail (1.56%)
Iron mask (0.78%)
Exp1300 Gold carried120 HP145 MP0 Atk135 Def180 Agi108
Fire100 Ice100 Wind100 Blast50 Earth150 Dark100 Light150
Dazle0 Sleep0 Death50 Drain MP0 Confusion25 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk50 Dec Def75 Dec Speed75 Dec MR100 Mesmerize5
Sculpture vulture
#149 | Material

Monumental monsters who bolster their unbreakable bodies with Buff, and chuck out Chilly Breath like there's no tomorrow.

They stand stock-still like statues by shrines and suchlike, then pounce on anyone uncautious enough to approach.

Haunts
The Bowhole
Wyrmtail
Items Dropped
Narspicious (3.13%)
Resurrock (0.78%)
Exp1320 Gold carried160 HP153 MP33 Atk140 Def190 Agi110
Fire50 Ice150 Wind150 Blast100 Earth100 Dark100 Light100
Dazle0 Sleep0 Death50 Drain MP100 Confusion25 Fizle50 Stop25
Poison0 Paralyze0 Dec Atk50 Dec Def100 Dec Speed75 Dec MR100 Mesmerize10
Living statue
#150 | Material

They pump their massive bodies full of power, then pound the ground. Cure quickly if flattened by their frightening feet.

They heard on the breeze that there's a sanctuary for statues atop the Heights of Lonlieness, and are keen to check it out.

Haunts
The Bowhole
Wyrmtail
Items Dropped
Flintstone (6.25%)
Resurrock (0.78%)
Exp1500 Gold carried172 HP236 MP0 Atk155 Def200 Agi99
Fire100 Ice100 Wind125 Blast100 Earth75 Dark100 Light100
Dazle50 Sleep0 Death50 Drain MP0 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR75 Mesmerize10
Goodybag
#151 | Material

Jangling bags of jewels, each of which has the power to render its foes unable to act. They can also carry off a Sultry Dance.

The first goodybag was made by a major sage as a birthday gift for the kindly king of an ancient desert realm.

Haunts
Iluugazar Plains
The Bowhole
Items Dropped
Brighten rock (6.25%)
Pink pearl (1.56%)
Exp500 Gold carried336 HP126 MP48 Atk115 Def130 Agi146
Fire100 Ice100 Wind125 Blast100 Earth100 Dark125 Light125
Dazle0 Sleep50 Death75 Drain MP75 Confusion50 Fizle75 Stop50
Poison0 Paralyze50 Dec Atk100 Dec Def75 Dec Speed75 Dec MR75 Mesmerize30
Bomboulder
#159 | Material

They're not fond of fighting, and mostly just sit there smiling, but if an ally expires, they kick in with Kerplunk to bring them back.

Sensible, soft-hearted senior citizens who keep a supply of amazing medicine handy in case of emergencies.

Haunts
Wyrmtail
Wyrmsmaw
Items Dropped
Rockbomb shard (6.25%)
Yggdrasil dew (0.78%)
Exp1300 Gold carried144 HP146 MP26 Atk78 Def180 Agi100
Fire75 Ice100 Wind150 Blast100 Earth75 Dark100 Light150
Dazle50 Sleep50 Death50 Drain MP100 Confusion25 Fizle50 Stop25
Poison0 Paralyze0 Dec Atk25 Dec Def25 Dec Speed25 Dec MR50 Mesmerize15
Bagma
#160 | Material

Their HP's not so hot, but these burning bags can turn up the heat with their baking breath, and summon live lavas too.

They're huge fans of hot foods, and will wolf down anything, living or dead, if they like the look of it.

Haunts
Wyrmsmaw
The Magmaroo
Items Dropped
Lava lump (6.25%)
Softwort (1.56%)
Exp840 Gold carried102 HP120 MP9 Atk120 Def120 Agi120
Fire50 Ice200 Wind100 Blast100 Earth100 Dark100 Light150
Dazle50 Sleep50 Death50 Drain MP0 Confusion50 Fizle0 Stop75
Poison50 Paralyze50 Dec Atk100 Dec Def100 Dec Speed100 Dec MR100 Mesmerize25
Golem
#161 | Material

Though weak against wind, these stony souls will weather a storm of blows before unleashing a cataclysmic critical attack.

If you ask them which monster has the most mates, they won't hesitate to suggest their own big-headed, bricky selves.

Haunts
Lonely Coast
Wyrmwing
Items Dropped
Flintstone (6.25%)
Mythril ore (0.78%)
Exp1700 Gold carried174 HP300 MP0 Atk175 Def210 Agi99
Fire75 Ice50 Wind150 Blast100 Earth100 Dark100 Light150
Dazle50 Sleep50 Death0 Drain MP0 Confusion25 Fizle0 Stop25
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR100 Mesmerize15
Mega moai
#167 | Material

Their igneous bodies are helluva hard, but their HP's not too hot. If one musters its strength, batter it before it blasts you.

They used to be full statues, but they were blasted to bits when the Magmaroo erupted, and only their heads were left.

Haunts
The Magmaroo
Items Dropped
Mirrorstone (3.13%)
Tough guy tattoo (0.78%)
Exp2100 Gold carried144 HP180 MP0 Atk162 Def235 Agi88
Fire75 Ice100 Wind150 Blast100 Earth100 Dark100 Light150
Dazle0 Sleep50 Death0 Drain MP0 Confusion75 Fizle0 Stop0
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed50 Dec MR100 Mesmerize15
Lethal armour
#176 | Material

Unfair foes who send enemies into a slumber with Kasnooze, then upset their attacks by snapping their weapons.

Their once-white armour is coloured crimson by the gouts of gore they gush from the victims they roam the land vanquishing.

Haunts
The Gittish Empire
Gittingham Palace
Items Dropped
Magic armour (0.78%)
Seed of defence (0.39%)
Exp1680 Gold carried164 HP194 MP16 Atk158 Def210 Agi117
Fire75 Ice75 Wind150 Blast100 Earth100 Dark75 Light150
Dazle75 Sleep50 Death50 Drain MP100 Confusion50 Fizle50 Stop50
Poison0 Paralyze25 Dec Atk75 Dec Def75 Dec Speed75 Dec MR75 Mesmerize10
Stone guardian
#178 | Material

Normal blows won't blemish these blighter's bodies, and those who aren't quaking before they save up a Stomp will be once it lands!

They hold their arms aloft in preparation for holding on tight when they finally get the chance to ride the Starflight Express.

Haunts
The Gittish Empire
Gittingham Palace
Items Dropped
Resurrock (1.56%)
Reset stone (0.39%)
Exp2040 Gold carried182 HP255 MP0 Atk160 Def255 Agi102
Fire75 Ice75 Wind150 Blast100 Earth100 Dark75 Light100
Dazle50 Sleep0 Death0 Drain MP0 Confusion25 Fizle0 Stop25
Poison0 Paralyze0 Dec Atk50 Dec Def50 Dec Speed75 Dec MR50 Mesmerize10
Bad karmour
#186 | Material

Steely devils who harm with Helm Splitter and Double-Edged Slash, and like to protect their pals. Don't let them cast Kabuff.

They're possessed by the souls of soldiers who sacrificed themselves for the sake of Godwyn of the House of Gitt.

Haunts
Oubliette
Items Dropped
Iron ore (6.25%)
Hades' helm (0.78%)
Exp2280 Gold carried132 HP188 MP10 Atk161 Def262 Agi98
Fire50 Ice100 Wind50 Blast50 Earth150 Dark100 Light150
Dazle75 Sleep0 Death50 Drain MP100 Confusion0 Fizle50 Stop0
Poison100 Paralyze0 Dec Atk50 Dec Def100 Dec Speed50 Dec MR100 Mesmerize5
Charmour
#194 | Material

Enchanted suits of armour that are well-protected against all manner of magic, and can cast sleep. Attack them with earth.

Their armour isn't made of iron, or even platinum, but of crystals of concentrated conjury, which give it mighty magical power.

Haunts
Realm of the Mighty
Items Dropped
Magic armour (3.13%)
Halberd (0.78%)
Exp2450 Gold carried192 HP220 MP50 Atk171 Def270 Agi134
Fire75 Ice75 Wind50 Blast50 Earth200 Dark75 Light100
Dazle50 Sleep100 Death50 Drain MP100 Confusion0 Fizle25 Stop25
Poison0 Paralyze0 Dec Atk50 Dec Def75 Dec Speed50 Dec MR50 Mesmerize5
Cannibox
#204 | Material

Shut these big, bad boxes up with Fizzle before they send you to sleep with Sweet Breath or waste you with Whack.

Monsters who've morphed into boxes to ambush adventurers. What treasures wait inside their well-guarded wooden depths?

Haunts
Tower of Trades
The Bad Cave
Items Dropped
Mini medal (6.25%)
Gold bracer (0.78%)
Exp960 Gold carried210 HP187 MP10 Atk140 Def108 Agi140
Fire125 Ice100 Wind125 Blast100 Earth100 Dark100 Light125
Dazle0 Sleep0 Death0 Drain MP100 Confusion0 Fizle100 Stop100
Poison0 Paralyze0 Dec Atk100 Dec Def100 Dec Speed100 Dec MR100 Mesmerize10
Mimic
#205 | Material

Those who weather the storm of these bedevilled boxes' Chilly Breath still have to worry about Whack and critical attacks.

Their appetites are insatiable, and the souls of those they swallow stay in their bottomless, boxy bellies forever.

Haunts
The Bowhole
Gittingham Palace
Items Dropped
Mini medal (6.25%)
Gold Rosary (1.56%)
Exp4120 Gold carried315 HP627 MP12 Atk256 Def218 Agi173
Fire100 Ice100 Wind125 Blast100 Earth100 Dark100 Light100
Dazle50 Sleep0 Death0 Drain MP200 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk50 Dec Def50 Dec Speed50 Dec MR50 Mesmerize5
Freaky tiki
#221 | Material

Menacing masks with mega defence who enfeeble foes with Eerie Light and Dazzleflash, then dish out some serious damage.

The first of their race was made when the mask jumped from the face of an ancient king and came alive under an evil spell.

Haunts
Grotto
Items Dropped
Terrible tattoo (3.13%)
Boss shield (0.78%)
Exp5100 Gold carried158 HP596 MP21 Atk442 Def498 Agi245
Fire75 Ice75 Wind150 Blast75 Earth75 Dark75 Light150
Dazle0 Sleep50 Death75 Drain MP100 Confusion50 Fizle50 Stop0
Poison0 Paralyze0 Dec Atk75 Dec Def75 Dec Speed75 Dec MR75 Mesmerize15
Alarmour
#222 | Material

Animated suits of armour that have high defence, don't feel wind, lightning or dark attacks, and cause bother with Bounce.

Lately, they've been getting a little tired of having to be at the beck and call of their fickle masters all the time.

Haunts
Grotto
Items Dropped
Iron mask (1.56%)
Ruinous shield (0.39%)
Exp5200 Gold carried134 HP454 MP24 Atk454 Def612 Agi109
Fire100 Ice100 Wind50 Blast50 Earth150 Dark50 Light150
Dazle50 Sleep0 Death50 Drain MP100 Confusion0 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk50 Dec Def75 Dec Speed75 Dec MR100 Mesmerize10
Grim reaper
#231 | Material

They render victims helpless with Deceleratle and Kasap, then swoop in to swipe their souls with their savage scythes.

Took on their innocent, doll-like shape to lull travellers into a false sense of security. Their true form is utterly hideous.

Haunts
Grotto
Items Dropped
Minister's mittens (1.56%)
Blessed boots (0.78%)
Exp5000 Gold carried165 HP596 MP60 Atk476 Def448 Agi383
Fire100 Ice50 Wind100 Blast100 Earth100 Dark50 Light200
Dazle50 Sleep0 Death0 Drain MP75 Confusion50 Fizle50 Stop50
Poison0 Paralyze0 Dec Atk0 Dec Def0 Dec Speed50 Dec MR100 Mesmerize5
Pandora's box
#234 | Material

Countless careless kids have fallen foul of these cruel casks, which are inured against ice and wind attacks.

They love to spend their days off lolling around on the ground with their lids open, lapping up the sun and airing their insides.

Haunts
Grotto
Items Dropped
Mini medal (12.5%)
Gold bar (0.78%)
Exp5990 Gold carried600 HP868 MP9 Atk623 Def623 Agi407
Fire100 Ice50 Wind150 Blast100 Earth100 Dark50 Light150
Dazle50 Sleep0 Death0 Drain MP200 Confusion50 Fizle0 Stop50
Poison0 Paralyze0 Dec Atk50 Dec Def50 Dec Speed50 Dec MR50 Mesmerize10