Destroy these dastardly masters of Freezing Blizzard first so they can't zap everyone back to life with Zing.
Knightly nightmares, they're forever barking orders at their stenchurion flunkies, who obey without question.
Exp | 2180 | Gold carried | 180 | HP | 226 | MP | 33 | Atk | 161 | Def | 206 | Agi | 130 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 50 | Light | 200 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 25 |
Poison | 50 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 5 |
They foil magic with Fizzle, slash spell resistance with Divine Intervention, and stir up a storm with Swoosh.
Recently quoted as saying: 'wE MigHT bE No MoRe tHaN STiNkINg zoMbiEs, bUT aT LEaSt We'Re tHE KinGs Of STInKing!'
Exp | 1680 | Gold carried | 165 | HP | 186 | MP | 75 | Atk | 143 | Def | 196 | Agi | 149 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 150 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 50 | Light | 200 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 50 |
Poison | 75 | Paralyze | 25 | Dec Atk | 100 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 10 |
They sweep enemy attacks aside in one smooth movement, then spin around to smack back the next. Weak against light.
Wandering assassins employed by the Empire. Ordered to obliterate all who attempt to enter the imperial stronghold.
Exp | 1980 | Gold carried | 187 | HP | 206 | MP | 24 | Atk | 153 | Def | 198 | Agi | 178 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 50 | Blast | 100 | Earth | 125 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 25 |
Poison | 75 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Malicious monsters who batter adventurers with Boom and Freezing Blizzard, and have no real weaknesses to bite back at.
Their wings are where their souls reside, and as long as they remain, they can always be brought back to life.
Exp | 2280 | Gold carried | 132 | HP | 220 | MP | 18 | Atk | 150 | Def | 220 | Agi | 153 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 25 |
Poison | 50 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 10 |
Fierce fighters backed up by an array of support spells. They look scary but don't do well against death spells.
They studied with the wight kings to learn the ways of wizardry, and are always up for improving their abilities further.
Exp | 2200 | Gold carried | 140 | HP | 222 | MP | 24 | Atk | 163 | Def | 212 | Agi | 152 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 100 | Blast | 50 | Earth | 150 | Dark | 150 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 100 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 75 | Paralyze | 25 | Dec Atk | 50 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Steely devils who harm with Helm Splitter and Double-Edged Slash, and like to protect their pals. Don't let them cast Kabuff.
They're possessed by the souls of soldiers who sacrificed themselves for the sake of Godwyn of the House of Gitt.
Exp | 2280 | Gold carried | 132 | HP | 188 | MP | 10 | Atk | 161 | Def | 262 | Agi | 98 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 100 | Wind | 50 | Blast | 50 | Earth | 150 | Dark | 100 | Light | 150 |
Dazle | 75 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 0 | Fizle | 50 | Stop | 0 |
Poison | 100 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 5 |
Shelled fellows who are no suckers, and can send back spells with Bounce and push back attacks with Pincushion.
They're famed for being fearsome, but at home, they like nothing more than rolling over to have their tummies tickled.
Exp | 2500 | Gold carried | 188 | HP | 215 | MP | 8 | Atk | 171 | Def | 240 | Agi | 103 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 150 | Wind | 100 | Blast | 50 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 0 |
Poison | 75 | Paralyze | 25 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 15 |
They send foes to sleep with Snooze, then snip them silly with their claws. Whistling and the Eyes on Me ability upset them.
Jealous of the slime stack's popularity, they've been considering competing with a three-crab pile-up of their own.
Exp | 2800 | Gold carried | 146 | HP | 270 | MP | 12 | Atk | 181 | Def | 235 | Agi | 158 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 75 | Wind | 100 | Blast | 125 | Earth | 50 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 50 |
Poison | 100 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Cute little critters that can sing a Gritty Ditty to pump up their pals, or do the Kerplunk Dance to bring them back from beyond.
Little sanguinis who were supposed to mature into bloody manguinis, but grew into these lovable lumps instead.
Exp | 1260 | Gold carried | 96 | HP | 155 | MP | 37 | Atk | 89 | Def | 155 | Agi | 162 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 50 |
Dazle | 0 | Sleep | 0 | Death | 25 | Drain MP | 75 | Confusion | 25 | Fizle | 0 | Stop | 50 |
Poison | 100 | Paralyze | 25 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 25 | Mesmerize | 15 |
These kings among clouds rule the skies of hell, and can channel the power of lightning into a Weakening Wave.
These monsters may be the result of a mutation in the misty genes of the freezing fog.
Exp | 2300 | Gold carried | 178 | HP | 268 | MP | 40 | Atk | 169 | Def | 246 | Agi | 161 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 50 | Blast | 50 | Earth | 50 | Dark | 100 | Light | 200 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 0 |
Fiery dragons that engulf enemies in all manner of intense infernos, but fear the might of light.
It's only when pups shed their skins to become adults that they discover if they've developed into red or green dragons.
Exp | 3000 | Gold carried | 98 | HP | 325 | MP | 9 | Atk | 198 | Def | 230 | Agi | 121 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 200 |
Dazle | 50 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 25 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 10 |
Stupidly strong, stamina-heavy and slightly slapdash smashers who can be licked with lightning.
Some say they're massive sports fans, so much so that they've named their race after their favourite team.
Exp | 3200 | Gold carried | 110 | HP | 640 | MP | 9 | Atk | 212 | Def | 190 | Agi | 115 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 1 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 50 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Their whirlwind speed allows them to attack twice per turn, wards off wind spells and makes them masters of Swoosh.
Big fans of clean air and a fresh breeze, they are keen climbers, but don't care for Upover on account of its close climate.
Exp | 1460 | Gold carried | 104 | HP | 136 | MP | 10 | Atk | 146 | Def | 143 | Agi | 167 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 150 | Ice | 50 | Wind | 50 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 50 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Enchanted suits of armour that are well-protected against all manner of magic, and can cast sleep. Attack them with earth.
Their armour isn't made of iron, or even platinum, but of crystals of concentrated conjury, which give it mighty magical power.
Exp | 2450 | Gold carried | 192 | HP | 220 | MP | 50 | Atk | 171 | Def | 270 | Agi | 134 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 75 | Ice | 75 | Wind | 50 | Blast | 50 | Earth | 200 | Dark | 75 | Light | 100 |
Dazle | 50 | Sleep | 100 | Death | 50 | Drain MP | 100 | Confusion | 0 | Fizle | 25 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 5 |
Kind-hearted slimes who care more about curing than killing. Commonly called on by the similarly coloured lethal armour.
They'd love to help travellers with healing spells too, but they're terrified of being told off by uptight king slimes.
Exp | 1350 | Gold carried | 167 | HP | 165 | MP | 120 | Atk | 158 | Def | 172 | Agi | 143 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 150 | Light | 75 |
Dazle | 75 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 25 |
Kings among trolls, they might be big dunces, but their insane stamina more than makes up for it.
They use their strength to keep the other trolls down, but can't quite fit their heads into their tiny crowns.
Exp | 3800 | Gold carried | 78 | HP | 768 | MP | 36 | Atk | 220 | Def | 132 | Agi | 107 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 50 | Dark | 50 | Light | 200 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 75 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Masters of most forms of magic, who are admired by many monsters, and cause chaos with Kazing, Kasnooze and Zammle.
They like to joke that studying all the spells in the world takes a lot of 'cobrains' because it's 'cardinally hard'.
Exp | 2180 | Gold carried | 184 | HP | 236 | MP | 90 | Atk | 163 | Def | 198 | Agi | 160 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 150 | Earth | 50 | Dark | 50 | Light | 200 |
Dazle | 0 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 25 | Stop | 50 |
Poison | 50 | Paralyze | 25 | Dec Atk | 100 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 5 |
Brightly coloured, burning birds that fry all foes with their Flame Breath, and cremate those who confound them with Kafrizz.
People say that aging prism peacocks throw themselves into volcanoes to be reborn as comsic chimaeras.
Exp | 2300 | Gold carried | 168 | HP | 246 | MP | 40 | Atk | 171 | Def | 234 | Agi | 177 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 150 | Light | 50 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 25 |
Poison | 75 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Emperors of the undead who can mend friends with Fullheal, batter foes with critical blows, and smack hard with Kacrack.
Cruel kings who forced their followers to travel with them into the underworld so their kingdoms could continue.
Exp | 2980 | Gold carried | 182 | HP | 256 | MP | 48 | Atk | 186 | Def | 225 | Agi | 169 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 150 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 50 | Light | 200 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 25 |
Poison | 50 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 5 |
Serpentine sovereigns of the wind who smash enemies with Swoosh, burn them with Inferno, then conclude with their claws.
Once, when some of them were sleeping, some belisha beakons mistook them for mountains and scaled their scaly sides.
Exp | 3450 | Gold carried | 152 | HP | 520 | MP | 18 | Atk | 203 | Def | 203 | Agi | 112 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 150 | Wind | 50 | Blast | 100 | Earth | 50 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 50 |
Poison | 50 | Paralyze | 25 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Beasts whose burning rage causes them to spit flames and cast Kaboom. Protected against pyrotechnical techniques.
The weeny wings on their backs bloom into spectacular, sky-soaring sails when they return to their hellish home.
Exp | 3400 | Gold carried | 187 | HP | 355 | MP | 30 | Atk | 199 | Def | 255 | Agi | 178 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 150 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 75 | Stop | 25 |
Poison | 25 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 75 | Mesmerize | 10 |
Should be fried with fire before they induce indolence with Sweet Breath and follow up with Freezing Blizzard.
Ice elementals born from glaciers. They absorb treasures left by fallen adventurers and stash them inside themselves.
Exp | 3200 | Gold carried | 172 | HP | 365 | MP | 0 | Atk | 195 | Def | 268 | Agi | 104 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 200 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 50 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 0 | Drain MP | 0 | Confusion | 25 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 0 |
They enjoy attacks that damage all enemies like Party Pooper and Boom, and like to rub it in by whistling at weakened foes.
Believed until not long ago that they could change forms by holding their tridents aloft and shouting out 'Traaansfooorm!'
Exp | 3600 | Gold carried | 195 | HP | 480 | MP | 32 | Atk | 208 | Def | 222 | Agi | 156 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 150 | Blast | 50 | Earth | 100 | Dark | 50 | Light | 150 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 50 |
Poison | 25 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 50 | Mesmerize | 10 |
Shut these big, bad boxes up with Fizzle before they send you to sleep with Sweet Breath or waste you with Whack.
Monsters who've morphed into boxes to ambush adventurers. What treasures wait inside their well-guarded wooden depths?
Exp | 960 | Gold carried | 210 | HP | 187 | MP | 10 | Atk | 140 | Def | 108 | Agi | 140 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 125 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 100 | Stop | 100 |
Poison | 0 | Paralyze | 0 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 10 |
Those who weather the storm of these bedevilled boxes' Chilly Breath still have to worry about Whack and critical attacks.
Their appetites are insatiable, and the souls of those they swallow stay in their bottomless, boxy bellies forever.
Exp | 4120 | Gold carried | 315 | HP | 627 | MP | 12 | Atk | 256 | Def | 218 | Agi | 173 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 125 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 200 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 5 |
They may look like mere support slimes, but as well as Fullheal and Omniheal, they can put their weight behind their big body blows.
Their emerald insides are stuffed with the stuff spells are made of, and any magic they cast is built to last.
Exp | 3030 | Gold carried | 174 | HP | 256 | MP | 255 | Atk | 216 | Def | 235 | Agi | 101 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 150 | Light | 50 |
Dazle | 50 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 50 | Paralyze | 0 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 10 |
Bevies of blobs bonded by their love of beauty and booty. If you're lucky enough to meet one, don't let it get away.
Being at the bottom of a monolith of heavy metal makes the lowest slimes in these stacks a shade short-tempered.
Exp | 960 | Gold carried | 1130 | HP | 5 | MP | 255 | Atk | 208 | Def | 512 | Agi | 296 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |