Cowskin-coloured little deviles who only chase after travellers because they want to play.
The cow pattern pales, and patches of pink poke through as they mature. You could say they rose as they rise!
Exp | 4 | Gold carried | 7 | HP | 13 | MP | 2 | Atk | 12 | Def | 6 | Agi | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These trainee tricksters have just learnt Frizz, and will fritter away all their MP trying to use it.
Their legends tell that they can become fully fledged wizards by flattening a certain foe with Frizz, so they cast it constantly.
Exp | 22 | Gold carried | 25 | HP | 18 | MP | 3 | Atk | 19 | Def | 16 | Agi | 22 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Wait for these witless wizards to waste their MP on snowy spells, then whack them back!
On days off, they don top hats and set out to work the magic circuit. They're available for birthdays and other bashes.
Exp | 64 | Gold carried | 40 | HP | 33 | MP | 5 | Atk | 26 | Def | 26 | Agi | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 50 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Smash these supportive spellcasters before they can bolster their buddies' tension and tend to their wounds.
Court jesters of the monster realm, they make their way in the world by brown-nosing, but are laughed at behind their backs.
Exp | 127 | Gold carried | 80 | HP | 60 | MP | 11 | Atk | 50 | Def | 60 | Agi | 78 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 75 | Stop | 100 |
Poison | 100 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 75 |
Sanguinis who have cast off their cowskin kiddie coats for pink adolescent pelts. They love to have travellers for tea!
Although adolescents, they're far from fully fledged. Ahh, if only they could stay like this forever...
Exp | 236 | Gold carried | 112 | HP | 85 | MP | 9 | Atk | 85 | Def | 92 | Agi | 104 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 100 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 50 |
They rake their vicious claws through enemies with glee, and make use of their slim stature to sidestep strikes.
Their chins get longer and longer with age until, when they finally touch the ground, it's time for the manguini to meet its maker.
Exp | 477 | Gold carried | 126 | HP | 108 | MP | 11 | Atk | 112 | Def | 114 | Agi | 117 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 125 | Earth | 100 | Dark | 75 | Light | 150 |
Dazle | 100 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 50 |
They may be strong have have high HP, but they're just to laid back to last. Strike first, and you're bound to beat them.
They're so lazy that sometimes they can't even be bothered to eat, and they throw rocks to avoid having to move to attack.
Exp | 540 | Gold carried | 136 | HP | 136 | MP | 12 | Atk | 118 | Def | 106 | Agi | 76 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 50 | Sleep | 75 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 50 | Mesmerize | 50 |
These enormous enemies' attacks are enough to level mountains. Beware of the bothersome Bagsy Last.
They've been licking their clubs like loonies ever since some sorcerer said a drop of dribble might improve their accuracy.
Exp | 1500 | Gold carried | 52 | HP | 413 | MP | 255 | Atk | 158 | Def | 70 | Agi | 60 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 125 | Earth | 75 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 75 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 25 |
Thick fur means the cold doesn't concern them, and great might makes them formidable when they muster their strength.
Brigadiers of the brrearthenwarrior's battalions, they patrol icy parts, checking that they're chilly enough.
Exp | 1180 | Gold carried | 126 | HP | 150 | MP | 12 | Atk | 120 | Def | 120 | Agi | 70 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 50 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 75 | Light | 125 |
Dazle | 50 | Sleep | 100 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 35 |
Snowy statues that can disconcert with Dazzleflash and cast the catastrophic Crackle to encase the very soul in ice.
Built when billions of bits of blizzard blow together and bond over their ambition to bash traveller's brains in.
Exp | 920 | Gold carried | 178 | HP | 145 | MP | 36 | Atk | 145 | Def | 144 | Agi | 89 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 125 | Blast | 100 | Earth | 75 | Dark | 100 | Light | 200 |
Dazle | 0 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 75 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 100 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Grown-up gruffons who are beyond the boulder-throwing badness of their boyhoods, and now know Zammle as well.
They bought books to learn about Zammle, but were so busy slacking off that it took them a century to study it.
Exp | 1310 | Gold carried | 145 | HP | 215 | MP | 22 | Atk | 150 | Def | 125 | Agi | 76 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 50 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 75 | Fizle | 75 | Stop | 50 |
Poison | 100 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 25 |
Freaky beasts who drain adventurers of their blood and MP, and sometimes flip them out with Fuddle Dance.
When a pink sanguini goes to bed with a belly fully of lovely blood, this is the fab form it will have taken when it wakes.
Exp | 1000 | Gold carried | 148 | HP | 154 | MP | 16 | Atk | 133 | Def | 148 | Agi | 139 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 75 | Ice | 100 | Wind | 150 | Blast | 100 | Earth | 100 | Dark | 75 | Light | 150 |
Dazle | 75 | Sleep | 50 | Death | 0 | Drain MP | 200 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 50 | Mesmerize | 25 |
Reptilian reverends who can cast Swoosh, and make use of Multiheal when their mates are in trouble.
They have no bodies as such, and all that lurks beneath their red robes is a seething sea of snakes.
Exp | 950 | Gold carried | 164 | HP | 136 | MP | 60 | Atk | 120 | Def | 160 | Agi | 130 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 50 | Light | 150 |
Dazle | 50 | Sleep | 75 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 50 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
They blow Flame Breath from their nostrils, attack with pure, undiluted rage and use Multiheal to be even more annoying.
They're so short-tempered that their continuous tantrums have turned their skin an angry shade of puce.
Exp | 1240 | Gold carried | 152 | HP | 156 | MP | 18 | Atk | 140 | Def | 155 | Agi | 133 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 100 | Wind | 150 | Blast | 100 | Earth | 100 | Dark | 50 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 25 |
Towering titans who may be sort of sluggish, but more than make up for it with insane strength, huge HP and crippling criticals.
Their clubs are incredibly useful, doubling as backscratchers, pillows and any number of other advantageous items.
Exp | 1400 | Gold carried | 84 | HP | 355 | MP | 8 | Atk | 170 | Def | 150 | Agi | 75 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 25 |
Super-sized swingers who can smack foes into next week with one whack of their colossal clubs.
They sometimes put their furry outfits on back-to-front in the bleary hours of early morning, but no one ever notices.
Exp | 2400 | Gold carried | 98 | HP | 496 | MP | 10 | Atk | 186 | Def | 86 | Agi | 95 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 50 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 75 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 25 |
Malicious monsters who batter adventurers with Boom and Freezing Blizzard, and have no real weaknesses to bite back at.
Their wings are where their souls reside, and as long as they remain, they can always be brought back to life.
Exp | 2280 | Gold carried | 132 | HP | 220 | MP | 18 | Atk | 150 | Def | 220 | Agi | 153 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 50 | Stop | 25 |
Poison | 50 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 10 |
Cute little critters that can sing a Gritty Ditty to pump up their pals, or do the Kerplunk Dance to bring them back from beyond.
Little sanguinis who were supposed to mature into bloody manguinis, but grew into these lovable lumps instead.
Exp | 1260 | Gold carried | 96 | HP | 155 | MP | 37 | Atk | 89 | Def | 155 | Agi | 162 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 50 |
Dazle | 0 | Sleep | 0 | Death | 25 | Drain MP | 75 | Confusion | 25 | Fizle | 0 | Stop | 50 |
Poison | 100 | Paralyze | 25 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 25 | Mesmerize | 15 |
Stupidly strong, stamina-heavy and slightly slapdash smashers who can be licked with lightning.
Some say they're massive sports fans, so much so that they've named their race after their favourite team.
Exp | 3200 | Gold carried | 110 | HP | 640 | MP | 9 | Atk | 212 | Def | 190 | Agi | 115 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 100 | Blast | 150 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 1 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 50 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Kings among trolls, they might be big dunces, but their insane stamina more than makes up for it.
They use their strength to keep the other trolls down, but can't quite fit their heads into their tiny crowns.
Exp | 3800 | Gold carried | 78 | HP | 768 | MP | 36 | Atk | 220 | Def | 132 | Agi | 107 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 50 | Dark | 50 | Light | 200 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 75 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 15 |
Masters of most forms of magic, who are admired by many monsters, and cause chaos with Kazing, Kasnooze and Zammle.
They like to joke that studying all the spells in the world takes a lot of 'cobrains' because it's 'cardinally hard'.
Exp | 2180 | Gold carried | 184 | HP | 236 | MP | 90 | Atk | 163 | Def | 198 | Agi | 160 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 150 | Earth | 50 | Dark | 50 | Light | 200 |
Dazle | 0 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 25 | Stop | 50 |
Poison | 50 | Paralyze | 25 | Dec Atk | 100 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 5 |
Beasts whose burning rage causes them to spit flames and cast Kaboom. Protected against pyrotechnical techniques.
The weeny wings on their backs bloom into spectacular, sky-soaring sails when they return to their hellish home.
Exp | 3400 | Gold carried | 187 | HP | 355 | MP | 30 | Atk | 199 | Def | 255 | Agi | 178 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 150 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 25 | Fizle | 75 | Stop | 25 |
Poison | 25 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 75 | Mesmerize | 10 |
It's hard to hurt these denizens of the depths with darkness or earth abilities. They hit hideously hard but mostly miss their mark.
Often sought out by adventurers in training, as their incredibly durable bodies make perfect punchbags.
Exp | 4880 | Gold carried | 58 | HP | 1176 | MP | 40 | Atk | 454 | Def | 263 | Agi | 84 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 50 | Dark | 50 | Light | 200 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 10 |
Masterly mages of the reptile kingdom. They attack twice, and can bring buddies back from the brink with Omniheal.
Their mesmerising eyes, which sap the will of those they stare at and send them to sleep, still shine even in death.
Exp | 4400 | Gold carried | 168 | HP | 633 | MP | 136 | Atk | 309 | Def | 296 | Agi | 264 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 75 | Wind | 100 | Blast | 125 | Earth | 100 | Dark | 75 | Light | 75 |
Dazle | 0 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 0 | Fizle | 50 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 10 |
They wander the world searching for souls to consume, believing that each victim's cry of despair makes them ever more beautiful.
Made when misunderstood maidens, bitter at being badly treated, sell their souls to become beautiful beasts.
Exp | 4250 | Gold carried | 156 | HP | 468 | MP | 90 | Atk | 396 | Def | 396 | Agi | 228 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 150 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 150 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 25 | Dec Def | 25 | Dec Speed | 25 | Dec MR | 25 | Mesmerize | 0 |
They can tense up in an instant, and have hellishly hot halitosis. Also able to impair attack with a filthy fog.
When they know their time has come, they voyage to the valley at the end of the underworld, and calmly breathe their last.
Exp | 7600 | Gold carried | 175 | HP | 1056 | MP | 40 | Atk | 684 | Def | 648 | Agi | 308 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 75 | Light | 150 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 10 |
Warty, weighty witches who watch over their own with support spells. Irksome if they cast Kazing or Magic Barrier.
They may look monstrous but love nothing more than looking after the little beasties of river, sea and shore.
Exp | 5500 | Gold carried | 158 | HP | 1477 | MP | 120 | Atk | 404 | Def | 236 | Agi | 170 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 150 | Ice | 50 | Wind | 100 | Blast | 100 | Earth | 50 | Dark | 150 | Light | 100 |
Dazle | 0 | Sleep | 50 | Death | 0 | Drain MP | 200 | Confusion | 50 | Fizle | 75 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 0 | Mesmerize | 10 |
Dancing yellow devils who know every step there is -- not just the support steps, but tension-building tactical ones too.
The young ones are nicknamed 'yellow-bellies', but they're not too pleased to have this pointed out by their beastly brethren.
Exp | 5230 | Gold carried | 149 | HP | 488 | MP | 20 | Atk | 402 | Def | 478 | Agi | 393 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 75 | Earth | 125 | Dark | 75 | Light | 125 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 50 | Paralyze | 50 | Dec Atk | 50 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |
Came to bring destruction to Brigadoom, but was rather taken with the Wight Knight, so sealed herself away with him instead.
She chose to bring gloom to Brigadoom for reasons related to the darkest parts of the heart.
Exp | 1600 | Gold carried | 350 | HP | 456 | MP | 255 | Atk | 56 | Def | 58 | Agi | 54 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 50 | Wind | 125 | Blast | 100 | Earth | 125 | Dark | 75 | Light | 125 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 25 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 50 | Dec Def | 100 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 10 |
The true form of Sarantsatsral, the wicked witch who tried to take control of the plains by bending Batkhaan's ear.
She was once a run-of-the-mill nobody of a monster, but found a fygg and her fortunes changed for the fatter.
Exp | 8200 | Gold carried | 2000 | HP | 1562 | MP | 255 | Atk | 140 | Def | 150 | Agi | 95 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 75 | Blast | 75 | Earth | 50 | Dark | 100 | Light | 150 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 25 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 75 | Mesmerize | 5 |
A humongous hulk who's as big as house. Ponds appearing in towns and villages are duly dubbed 'Atlas' footprints'.
A giant thought to be older than time itself. Some say that he lived in the palace of an almighty realm before being sealed away.
Exp | 50000 | Gold carried | 1680 | HP | 6500 | MP | 255 | Atk | 462 | Def | 274 | Agi | 163 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 200 |
Dazle | 0 | Sleep | 25 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 15 | Dec Def | 25 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 15 |