Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 2 | Gold carried | 4 | HP | 8 | MP | 2 | Atk | 10 | Def | 7 | Agi | 7 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 48 | Gold carried | 16 | HP | 55 | MP | 4 | Atk | 42 | Def | 48 | Agi | 80 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 72 | Gold carried | 24 | HP | 76 | MP | 4 | Atk | 52 | Def | 65 | Agi | 128 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These slimes are the result of a rare genetic mutation, and are also known as 'don't-often-see-slimes'.
They're bitter rivals of standard slimes, who they match for shape, size and colour, but can't beat as far as fan base goes.
Exp | 20 | Gold carried | 22 | HP | 19 | MP | 4 | Atk | 23 | Def | 18 | Agi | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Everything these slithering slimes touch is poisoned, so take heed and have some antidotal herbs or a Squelch spell to hand.
After a day off spend relaxing in a poisonous pool to invigorate their venomousness, they bubble might more brightly.
Exp | 24 | Gold carried | 18 | HP | 23 | MP | 4 | Atk | 26 | Def | 15 | Agi | 8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 50 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 0 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Unselfish slimes that are always on standby to step in and save others. Often summoned by their monster mates for support.
They greet friends with their right tentacles, foes with their left, and everyone else with the others.
Exp | 56 | Gold carried | 30 | HP | 30 | MP | 10 | Atk | 30 | Def | 26 | Agi | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 100 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Those lucky enough to meet one of these and defeat it before it dashes off will find it a very rewarding experience.
Warning: Ordinary oozes have recently been wrapping themselves in aluminium foil and masquerading as metal slimes.
Exp | 4096 | Gold carried | 20 | HP | 4 | MP | 255 | Atk | 35 | Def | 256 | Agi | 89 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
An all-out attack is the only way to best these balanced battlers who use Helm Splitter and Heal.
Proud peacekeepers of the slime realm and paragons of chivalry, they protect the powerless and punish oppressors.
Exp | 127 | Gold carried | 74 | HP | 60 | MP | 9 | Atk | 62 | Def | 60 | Agi | 49 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 100 |
Dazle | 75 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 75 |
Poison | 100 | Paralyze | 75 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 60 |
You'd think three slimes would be better than one, but there's more bickering than battling with these tetchy towers.
Trios of slimes with royal ambitions who banded together to become king slimes, but were too few to do so.
Exp | 317 | Gold carried | 137 | HP | 177 | MP | 24 | Atk | 93 | Def | 68 | Agi | 102 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 125 | Earth | 100 | Dark | 200 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 60 |
Well-rounded warriors who are battle naturals, and can attack twice in one turn with their falcon-like fleetness.
Although captive metal slimes may seem like easy experience, they get caught because they're the least experienced ones.
Exp | 305 | Gold carried | 82 | HP | 46 | MP | 8 | Atk | 82 | Def | 140 | Agi | 80 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 50 | Wind | 50 | Blast | 50 | Earth | 100 | Dark | 200 | Light | 100 |
Dazle | 100 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 50 |
Poison | 0 | Paralyze | 50 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 25 |
Monsters are always made up to see these support slimes' yellow faces when they turn up to tend them with Midheal.
In a bid to be the best-beloved of beasts, they make a meal of healing, mending with Midheal when Heal will do.
Exp | 300 | Gold carried | 110 | HP | 82 | MP | 20 | Atk | 82 | Def | 80 | Agi | 70 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 75 |
Dazle | 75 | Sleep | 75 | Death | 75 | Drain MP | 100 | Confusion | 75 | Fizle | 75 | Stop | 75 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 35 |
A towering team of titanium tykes who can combine their clout to cast Kerfrizz.
Some say that the stout slime playing the supporting role in the stack is made of steel instead of the standard metal slime stuff.
Exp | 12288 | Gold carried | 60 | HP | 6 | MP | 255 | Atk | 70 | Def | 256 | Agi | 135 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
These superior slimes ooze authority, bringing their bulk to bear on opponents and mending mates with Midheal.
They're built when bands of blobby buddies stick together to find strength in numbers.
Exp | 600 | Gold carried | 164 | HP | 245 | MP | 32 | Atk | 136 | Def | 95 | Agi | 75 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 50 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 75 | Stop | 25 |
Poison | 100 | Paralyze | 25 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 50 |
Healslimes who've mastered the mighty Moreheal. So selfless that they often offload MP onto allies.
They're so sick of people saying their name is stale that they're considering 'sublime slime' as a slick new substitute.
Exp | 1050 | Gold carried | 172 | HP | 138 | MP | 40 | Atk | 113 | Def | 125 | Agi | 105 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 75 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 75 | Stop | 75 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 25 |
Their defence and speed are pretty impressive, but nowhere near as amazing as the amount of experience they give!
They're constantly striving to see who can last the longest without getting whacked and still succeed in scarpering.
Exp | 40200 | Gold carried | 40 | HP | 8 | MP | 255 | Atk | 100 | Def | 256 | Agi | 179 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
Kind-hearted slimes who care more about curing than killing. Commonly called on by the similarly coloured lethal armour.
They'd love to help travellers with healing spells too, but they're terrified of being told off by uptight king slimes.
Exp | 1350 | Gold carried | 167 | HP | 165 | MP | 120 | Atk | 158 | Def | 172 | Agi | 143 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 150 | Light | 75 |
Dazle | 75 | Sleep | 50 | Death | 50 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 25 |
They may look like mere support slimes, but as well as Fullheal and Omniheal, they can put their weight behind their big body blows.
Their emerald insides are stuffed with the stuff spells are made of, and any magic they cast is built to last.
Exp | 3030 | Gold carried | 174 | HP | 256 | MP | 255 | Atk | 216 | Def | 235 | Agi | 101 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 150 | Light | 50 |
Dazle | 50 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 50 | Fizle | 50 | Stop | 50 |
Poison | 50 | Paralyze | 0 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 50 | Dec MR | 100 | Mesmerize | 10 |
Bevies of blobs bonded by their love of beauty and booty. If you're lucky enough to meet one, don't let it get away.
Being at the bottom of a monolith of heavy metal makes the lowest slimes in these stacks a shade short-tempered.
Exp | 960 | Gold carried | 1130 | HP | 5 | MP | 255 | Atk | 208 | Def | 512 | Agi | 296 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
Big bundles of shiny joy whose ample insides hide the ingredients for an incredible experience.
They admire a certain medal-mad monarch, and like to collect mini medals from their mini metal friends to mimic his methods.
Exp | 120040 | Gold carried | 80 | HP | 16 | MP | 0 | Atk | 318 | Def | 512 | Agi | 349 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
Supreme slimes who ooze class, and whose incredible strength and insane speed are second only those of the gods.
They may see themselves as superior to slimes, but they still return to see in the new year with their bouncy brethren.
Exp | 6200 | Gold carried | 184 | HP | 825 | MP | 72 | Atk | 506 | Def | 512 | Agi | 336 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 75 | Earth | 100 | Dark | 150 | Light | 100 |
Dazle | 50 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 0 | Mesmerize | 10 |
There's not a single spell that will scratch these superslimes, who crush the competition with a powerful particle ray.
They spend their days proudly polishing their faultless facets and likening them to twinkling stars and priceless pearls.
Exp | 5880 | Gold carried | 150 | HP | 420 | MP | 48 | Atk | 400 | Def | 500 | Agi | 403 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 0 | Ice | 0 | Wind | 0 | Blast | 0 | Earth | 0 | Dark | 0 | Light | 0 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
They await adventurers with a graceful grin, then maul them with Magic Burst. Immune to all magic.
These shining slimes were long sought by adventurers, thanks to a tale that told of all they touched turned to gold.
Exp | 6000 | Gold carried | 10080 | HP | 20 | MP | 88 | Atk | 455 | Def | 512 | Agi | 456 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
The unrivalled experience of besting these hard-to-hit, Dazzle-dispensing diamonds makes them a dream come true.
They spend their days off with their metal king slime mates, gazing rapt at their reflections in their buddies' bulbous bodies.
Exp | 240000 | Gold carried | 1000 | HP | 20 | MP | 20 | Atk | 356 | Def | 546 | Agi | 505 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 0 | Dec Def | 0 | Dec Speed | 0 | Dec MR | 0 | Mesmerize | 5 |
Legendary slime soldiers who amplify their attack with Oomph, and whose lightning speed lets them attack twice on the trot.
Rumours abound about these brutal blobs. Some say they're heaven-sent, others that they're the saviours of slimekind.
Exp | 5600 | Gold carried | 178 | HP | 914 | MP | 24 | Atk | 445 | Def | 375 | Agi | 432 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 50 | Earth | 100 | Dark | 150 | Light | 100 |
Dazle | 50 | Sleep | 0 | Death | 50 | Drain MP | 100 | Confusion | 0 | Fizle | 50 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 100 | Dec Def | 50 | Dec Speed | 50 | Dec MR | 0 | Mesmerize | 10 |
A slime so saturated with fighting spirit that its body has turned from blue to red. Doesn't know the meaning of defeat.
Master of the slime armies, he searches ceaselessly for his nine long-lost companions.
Exp | 19000 | Gold carried | 1110 | HP | 3600 | MP | 255 | Atk | 242 | Def | 298 | Agi | 130 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 100 |
Dazle | 0 | Sleep | 0 | Death | 0 | Drain MP | 100 | Confusion | 0 | Fizle | 0 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 15 | Dec Def | 25 | Dec Speed | 50 | Dec MR | 50 | Mesmerize | 10 |