Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 2 | Gold carried | 4 | HP | 8 | MP | 2 | Atk | 10 | Def | 7 | Agi | 7 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 48 | Gold carried | 16 | HP | 55 | MP | 4 | Atk | 42 | Def | 48 | Agi | 80 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Common monsters that are found all over the world. Their simple yet lovable form attracts many admirers.
They're unimpressive alone, but if a few of them focus the force of friendship, they can make a miraculous metamorphosis.
Exp | 72 | Gold carried | 24 | HP | 76 | MP | 4 | Atk | 52 | Def | 65 | Agi | 128 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Poky little vegetables that often trouble travellers, but are terribly sour losers.
The violent vestiges of veggies vetoed by unadventurous eaters. They fight for the favour they didn't find as food.
Exp | 3 | Gold carried | 5 | HP | 10 | MP | 2 | Atk | 12 | Def | 9 | Agi | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Cowskin-coloured little deviles who only chase after travellers because they want to play.
The cow pattern pales, and patches of pink poke through as they mature. You could say they rose as they rise!
Exp | 4 | Gold carried | 7 | HP | 13 | MP | 2 | Atk | 12 | Def | 6 | Agi | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Smack them with spells before they jump at the chance to blind you by blowing sand in your eyes.
Sacks that were stacked at a factory, then left all alone. They split a bit, then split for real to live life as free and easy fiends.
Exp | 5 | Gold carried | 8 | HP | 15 | MP | 0 | Atk | 13 | Def | 8 | Agi | 8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 0 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Beastly butterflies who disrupt their enemies with Dazzle, then dash off at the first sign of trouble.
They're adamant that it's not their faces that look like mortals', it's mortals' faces that look like theirs.
Exp | 7 | Gold carried | 12 | HP | 14 | MP | 5 | Atk | 14 | Def | 12 | Agi | 9 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 100 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These bat-like beasts like nothing better than to gang up and go gallavanting across the night skies.
They have crazy cousins called wackies and boastful brothers called brackies. They long to go freckly and be... frackies.
Exp | 10 | Gold carried | 10 | HP | 15 | MP | 3 | Atk | 17 | Def | 12 | Agi | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Alert archers who attack from afar, use medicinal herbs when in need, and aren't too proud to feel from more formidable foes.
Their bodkin betters tease them that they're terrible shots, so they target unlucky travellers to try and prove them wrong.
Exp | 9 | Gold carried | 16 | HP | 17 | MP | 5 | Atk | 16 | Def | 12 | Agi | 10 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Try and get these nuisances bagged and tagged before they can empty your P with a Weird Dance.
They're crammed with more jokes than a cartload of Christmas crackers, but have yet to raise even a wry smile.
Exp | 11 | Gold carried | 26 | HP | 16 | MP | 4 | Atk | 19 | Def | 14 | Agi | 24 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 125 | Wind | 125 | Blast | 125 | Earth | 125 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 50 | Death | 100 | Drain MP | 200 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 0 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 100 |
Rapid, robotic birds, adept at upping their work-rate with Accelerate. Mistake them for typical tweeters at your own peril.
They can't deviate from pre-programmed patters, so they're poor team players who can only plod along at a preset pace.
Exp | 12 | Gold carried | 20 | HP | 6 | MP | 4 | Atk | 20 | Def | 38 | Agi | 9 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 200 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 75 | Sleep | 75 | Death | 50 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 0 |
These Frizz spell elementals are best beaten with spells or abilities, as weapons will often pass right through them.
Not even kids use Frizz these days.' It was these thoughtless words that forged the furious firespirit.
Exp | 12 | Gold carried | 15 | HP | 14 | MP | 3 | Atk | 9 | Def | 9 | Agi | 9 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 50 | Ice | 150 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 100 |
Dazle | 0 | Sleep | 50 | Death | 75 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 0 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 75 | Mesmerize | 50 |
Formless phantasms who are hard to get a hold of, but are easily eradicated with a fire-based offensive.
Restless wraiths who refuse to take their rightful rest. They might look like a laugh, but they're far from frolicsome.
Exp | 16 | Gold carried | 24 | HP | 20 | MP | 2 | Atk | 23 | Def | 20 | Agi | 14 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 150 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 0 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 50 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These trainee tricksters have just learnt Frizz, and will fritter away all their MP trying to use it.
Their legends tell that they can become fully fledged wizards by flattening a certain foe with Frizz, so they cast it constantly.
Exp | 22 | Gold carried | 25 | HP | 18 | MP | 3 | Atk | 19 | Def | 16 | Agi | 22 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Their huge great hammers have them hitting the dirt more often than not, but if they do score a direct hit...
They're discerning fans of good comedy, which is why they think the bag o' laughs' rubbish routine is the biggest joke going.
Exp | 20 | Gold carried | 20 | HP | 20 | MP | 2 | Atk | 12 | Def | 18 | Agi | 17 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These slimes are the result of a rare genetic mutation, and are also known as 'don't-often-see-slimes'.
They're bitter rivals of standard slimes, who they match for shape, size and colour, but can't beat as far as fan base goes.
Exp | 20 | Gold carried | 22 | HP | 19 | MP | 4 | Atk | 23 | Def | 18 | Agi | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Flambé these foul funghi to stop them sending you to sleep with their sickly Sweet Breath.
Mushroom-like monsters who love musty, manky places, and relish rolling around in freshly fallen leaves.
Exp | 25 | Gold carried | 20 | HP | 22 | MP | 3 | Atk | 25 | Def | 17 | Agi | 19 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Everything these slithering slimes touch is poisoned, so take heed and have some antidotal herbs or a Squelch spell to hand.
After a day off spend relaxing in a poisonous pool to invigorate their venomousness, they bubble might more brightly.
Exp | 24 | Gold carried | 18 | HP | 23 | MP | 4 | Atk | 26 | Def | 15 | Agi | 8 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 50 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 0 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Amphibious soldiers and adepts of defence who can be found patrolling around bodies of water.
They're forever scraping their soles on seashells while on beach patrol, and have been saving up to buy boots.
Exp | 40 | Gold carried | 32 | HP | 30 | MP | 4 | Atk | 33 | Def | 24 | Agi | 28 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 50 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Brutal butterflies that dizzy with Dazzle, then pounce upon their victims with venomous fangs.
They've been worried about their weight of late, and are trying to balance their mortal-heavy diet by devouring more fish.
Exp | 36 | Gold carried | 28 | HP | 37 | MP | 5 | Atk | 30 | Def | 16 | Agi | 44 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 75 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Fierce felines also known as Frizzcats because they fire off frequent blasts of Frizz - sometimes to unexpected effect.
Before being mages, they were extremely aristocratic cats, and can't be seen in public without cleanly washed faces.
Exp | 40 | Gold carried | 28 | HP | 29 | MP | 5 | Atk | 25 | Def | 20 | Agi | 32 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 50 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 75 | Mesmerize | 100 |
Their scythes, robbed from real reapers, ward off Whack, and they can upset enemies with Weird Dance and Snooze.
They take out travellers and fellow fiends to use as fertiliser for fields that have fallen fallow.
Exp | 56 | Gold carried | 28 | HP | 34 | MP | 4 | Atk | 38 | Def | 24 | Agi | 36 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 200 |
Dazle | 75 | Sleep | 0 | Death | 0 | Drain MP | 200 | Confusion | 75 | Fizle | 100 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 75 | Mesmerize | 100 |
They slap their sickeningly long tongues across enemies' faces, and eject 'orrible ooze to slow their foes.
The size of their shells dictates their status, and the competition for cool carapaces is fairly fierce.
Exp | 48 | Gold carried | 36 | HP | 28 | MP | 0 | Atk | 36 | Def | 48 | Agi | 22 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 125 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 50 | Death | 100 | Drain MP | 0 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Erratic enemies that can attain an instant state of high tension, only to topple over and go off the boil.
Bodkin bowyers often take them on camping trips and trick them into tapping their tent pegs for them.
Exp | 56 | Gold carried | 32 | HP | 40 | MP | 255 | Atk | 29 | Def | 26 | Agi | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 75 | Death | 50 | Drain MP | 75 | Confusion | 100 | Fizle | 0 | Stop | 75 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Badgers with large leaves and the gift of the groove. Their moves are admired by many in the monster world.
They'd rather be dancing than doing battle, so they beat their bellies like bongos to try and get travellers tapping their toes too.
Exp | 60 | Gold carried | 30 | HP | 39 | MP | 4 | Atk | 38 | Def | 28 | Agi | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 100 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Green, forest-dwelling drackies who deftly dodge attacks, then strike back with Kasap.
They're quite short-sighted, and often shower shrups and other similarly sized green things with greetings and good cheer.
Exp | 60 | Gold carried | 30 | HP | 35 | MP | 9 | Atk | 34 | Def | 28 | Agi | 47 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Forest hunters who can call on more of their kind in a pinch to pepper foes with poisoned arrows.
Their arrowheads are doused in the bubble slime's deadly dribble, and they have to take great care not to get it on their hands.
Exp | 62 | Gold carried | 44 | HP | 36 | MP | 4 | Atk | 42 | Def | 30 | Agi | 53 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 100 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 0 | Stop | 100 |
Poison | 0 | Paralyze | 100 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
These rampant rams will do nothing but nut you, but you'd do well to defend yourself when their tension is high.
They faithfully follow their father's advice to get their heads down and charge headlong into all that life hurls at them.
Exp | 70 | Gold carried | 30 | HP | 57 | MP | 4 | Atk | 46 | Def | 28 | Agi | 40 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 0 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 100 |
Companionable clouds who crowd around their victims and clobber them with constant facefuls of Frizz.
Amalgamations of the ominous air that amasses in the upper atmosphere, forming foul, ferocious clouds.
Exp | 62 | Gold carried | 42 | HP | 30 | MP | 10 | Atk | 28 | Def | 30 | Agi | 72 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 125 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 125 |
Dazle | 50 | Sleep | 50 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 0 |
Poison | 0 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 50 |
The remains of robust warriors. They hit hard with Helm Splitter, and cannot be defeated with death spells.
Deceased soldiers who faithfully patrol though the ruins of Brigadoom, though their king is long dead, and his kingdom a mere memory.
Exp | 81 | Gold carried | 60 | HP | 42 | MP | 6 | Atk | 48 | Def | 40 | Agi | 54 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 125 | Ice | 75 | Wind | 125 | Blast | 100 | Earth | 125 | Dark | 100 | Light | 125 |
Dazle | 75 | Sleep | 50 | Death | 0 | Drain MP | 100 | Confusion | 75 | Fizle | 0 | Stop | 75 |
Poison | 50 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 75 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 50 |
Unselfish slimes that are always on standby to step in and save others. Often summoned by their monster mates for support.
They greet friends with their right tentacles, foes with their left, and everyone else with the others.
Exp | 56 | Gold carried | 30 | HP | 30 | MP | 10 | Atk | 30 | Def | 26 | Agi | 33 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 200 | Light | 100 |
Dazle | 75 | Sleep | 75 | Death | 100 | Drain MP | 100 | Confusion | 75 | Fizle | 100 | Stop | 75 |
Poison | 75 | Paralyze | 75 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |
Wait for these witless wizards to waste their MP on snowy spells, then whack them back!
On days off, they don top hats and set out to work the magic circuit. They're available for birthdays and other bashes.
Exp | 64 | Gold carried | 40 | HP | 33 | MP | 5 | Atk | 26 | Def | 26 | Agi | 50 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 100 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 125 |
Dazle | 75 | Sleep | 50 | Death | 100 | Drain MP | 100 | Confusion | 100 | Fizle | 100 | Stop | 100 |
Poison | 100 | Paralyze | 50 | Dec Atk | 100 | Dec Def | 100 | Dec Speed | 100 | Dec MR | 100 | Mesmerize | 100 |