They protect their pals with their bulky bodies, and brush off bog-standard blows with ease. Hit them hard or not at all.
The rock blocks of a ruined temple absorbed an evil aura and assembled to form the first stone golem.
Exp | 400 | Gold carried | 126 | HP | 156 | MP | 0 | Atk | 104 | Def | 130 | Agi | 55 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 100 | Wind | 200 | Blast | 100 | Earth | 75 | Dark | 100 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 0 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 25 |
Heavyweights who save up their strength, then hit hard. Beat them, though, and you just might break the bank.
Some say that the storied city of gold said to stand somewhere in the Djust Desert is only a gold golem seen through a heat haze.
Exp | 414 | Gold carried | 505 | HP | 250 | MP | 0 | Atk | 136 | Def | 130 | Agi | 77 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 100 | Ice | 75 | Wind | 125 | Blast | 100 | Earth | 100 | Dark | 125 | Light | 100 |
Dazle | 50 | Sleep | 50 | Death | 50 | Drain MP | 0 | Confusion | 50 | Fizle | 0 | Stop | 50 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 25 |
Though weak against wind, these stony souls will weather a storm of blows before unleashing a cataclysmic critical attack.
If you ask them which monster has the most mates, they won't hesitate to suggest their own big-headed, bricky selves.
Exp | 1700 | Gold carried | 174 | HP | 300 | MP | 0 | Atk | 175 | Def | 210 | Agi | 99 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Fire | 75 | Ice | 50 | Wind | 150 | Blast | 100 | Earth | 100 | Dark | 100 | Light | 150 |
Dazle | 50 | Sleep | 50 | Death | 0 | Drain MP | 0 | Confusion | 25 | Fizle | 0 | Stop | 25 |
Poison | 0 | Paralyze | 0 | Dec Atk | 75 | Dec Def | 75 | Dec Speed | 75 | Dec MR | 100 | Mesmerize | 15 |